20 Games That Defined the Apple Performa series

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20 Games That Defined the Apple Macintosh Performa series (System 7, 1992-1997)
1991 Lemmings (DMA Design/Psygnosis)
1992 Millie’s Math House (Theatrix/Edmark)
1992 Diamonds (Varcon Systems)
1993 Spectre Supreme (Velocity)
1993 Thinkin’ Things Collection 1 (Edmark)
1993 Tetris Max (Steve Chamberlain)
1993 SimCity 2000 (Maxis)
1993 Myst (Cyan/Broderbund)
1994 Disney’s Aladdin Activity Center (Disney)
1993 Thinkin’ Things Collection 2 (Edmark)
1994 Crystal Caliburn (LittleWing/StarPlay)
1994 Disney’s Animated Storybook: The Lion King (Disney)
1995 Spin-Doctor (aka ClockWerx) (Spectrum Holobyte/Callisto)
1995 Mario Teaches Typing (Interplay)
1995 Super Maze Wars (Callisto)
1995 MacAttack (New Reality)
1995 Power Pete (aka Might Mike) (Pangea)
1995 Troubled Souls (Varcon Systems/MacSoft)
1995 Wolfenstein 3D (Id Software/MacPlay)
1995 The Daedalus Encounter (Virgin/Mechadeus)

I also wrote an article on Mac Performa Video Gaming on RetroJunk, check it out here: http://www.retrojunk.com/article/show/5285/video-gaming-on-apple-macintosh-performa


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